The Warpath is not so much a faction as a collective understanding by the beasts of the Old World that they must fight back against the intruders. Named not by themselves, but by the invaders from the other dimensions upon seeing the horror of hundreds of massive beasts bearing down on them with killing intent, “being caught on the warpath” is a horror story passed between all the would-be conquerors of the Old World.
Like the beasts of The Warpath, the cards of The Warpath are usually simple, but strong. There are no small beasts. Each beast is a large killer, often able to take on many characters from other factions in direct combat before dying. The beasts strengthen each other, and have the ability to breed together, able to create new beasts to destroy the opponent with. However, the Warpath’s greatest strength is also their greatest weakness, as their focus on combat leaves them with limited options for dealing with complex strategies other factions may bring to the table.